About This Game Super Dungeon Boy is an insane combat, platform and exploration game with retro graphics where you must show what you are capable of.Far more important than knowing how you got stuck in a dungeon is knowing how to get out of it. A bow possessed by a bright spirit is all you have in your favor to move on. But do not hurry, for there are many secrets to be discovery and riches to be won.Fight or die! - Find the best way to fight your enemies and go forward safely. Your life depends on it!Explore! - The dark caves hide many secrets. Test your explorer skills and find treasures in every dark corner of the caves. Be sure to look under each rock!I’m the BEST! - Show to your friends who is the master!What you will find26 challenging levels. Each with its own achievement.69 insane achievements... BELIEVE IT!78 secret areas ... but do not count on it, because they will remain SECRETS!!!What you will NOT findAdditional joystick. Additional joystick NOT included... DO NOT break yours!NOOB mode. HARD mode is the only game mode available.WarningThis game can cause many SWEARS and obscene gestures!!! 7aa9394dea Title: Super Dungeon BoyGenre: Action, IndieDeveloper:Tower Up StudiosPublisher:Tower Up StudiosRelease Date: 29 Nov, 2017 Super Dungeon Boy Key Serial Number super dungeon boy all hats. super dungeon boy steam. super dungeon boy walkthrough. super dungeon boy download. super dungeon boy gameplay. super dungeon boy mega fire. super dungeon boy hats. super dungeon boy. pokemon super mystery dungeon boy or girl. pokemon super mystery dungeon my boy 5/10Cheap & simple Axtion Platformer delivers..You travel thru a dungeons levels A-Z searching for the exit, collecting coins & shooting monstaz along the way.. You can look for sum hidden tokens before you go if you want to add a lil playtime but I wasn't interested..The look, feel & sound r all adequate, the Game Godz (Tower Up Studios in this case) just didn't add anything memorable to the classic genre..What ya see is what ya get.. If your looking for a lil axtion to follow a TBS (as I waz), then give it go, it's entertaining enough to finish.. PEACE=]. High quality old school platformer, it has full joypad support and the controls and gameplay dynamics are spot on. You just need to get to the exit on every level but there are hidden secrets which gives this game some replay value. The ending hints at a sequel - hope it comes to fruition. There's a few hours of gameplay here so it's well worth the money.. No idea why people complain on this one.This is an honest game. It costs really cheap. It doesn't promise innovation or extraordinary gameplay.It's a small game made with Unity.You run through the levels, killing stuff, gathering coins and using them on heart-ups and saves.I can't say it's really difficult. As soon as you are familiar with controls - it's "your skill vs. level design". Not that hard.The graphics are okay, the sounds are okay, the story is none. Plain platformer joy.If you like platformers - you'll have some fun with this one.Personally, I didn't like it. It's a game I would play back in 2005 or something. But it is done nice and I can't complain. Especially because of it's price. Just not my cup of tea. On other hand Super Dungeon Boy steps up above all those trash "look, I maed t3h gaem" games that flooded Steam recently. Cheers!. I find hat - -. This is a flawed game and one of the most frustrating dungeon crawlers I've played.- Frustrating controls, even the first wall jump in the game leaves you baffled- Frustrating movement,stupid gravity settings on the player make you feel like a ton weight- Frustrating to break simple objects, why does it take so many hits?- Frustrating combat, why is the weapon so weak? Does it get stronger, who cares?- Frustrating music that doesn't suit the game and is grating after 30 secondsWhat is meant to be funny or quirky is actually just kinda dumb, what is meant to be 'challenging' is actually just poor design that hasn't been looked at properly. I am honestly surprised that the game is not priced at £29.99, it's the kind of decision I would expect from the kids who made this game. At £0.79 you can try it yourself, then try punching a wall, see which is more entertaining.. TL;DR + Positive = Neutral - Negative+If you make the mistake of buying this game, you're only out a dollar. Of course, you could've spent that dollar on some kid's candy fundraiser or something instead.=Graphics are meh, not offensive but generally drab and uninteresting.-Some of the secrets require the player to perform awkward, highly precise movements to get to-Combat and enemy placement are infuriating.-Music loops on itself, is generic, persists from level to level without changing, and eventually I shut it off to listen to other music instead (LoFi hip hop)3/10 Not the absolute worst I've ever played but not a game I'd ever install on my computer again after I 100% it.For the consumer:It's very rare that I leave a comment or review on a game; I really have to feel something in order to care enough to really make comment on what I feel about the game in question, whether be it negative or positive. Guess where this one falls. I feel like I wasted the money I spent on this game, even considering the low price point. This is your standard "Baby's First Video Game" Unity trite. The entire presentation screams mediocrity. The graphics are bland and unoriginal, using drab greens, blues, and (predominantly) gray for the environment, but decent enough that it doesn't offend the eyes. Your character has a red baseball cap and pops against the backdrop, so that's a plus. Unfortunately, the actual real estate in most levels is so broken that it becomes this unplayable struggle to grapple with the controls and mechanics of the game. Jumping in general feels nice, though the addition of a short-hop double jump could have alleviated some of the platforming headaches I experienced during play; sometimes I failed jumps I thought I could make because of the slightly higher-than-it-should-be gravity. Rolling was a decent method of getting around and avoiding obstacles, but it was rarely ever paired with the base platforming, unless it was used in order to obtain secrets. In fact, it's the secrets that really made this game frustrating and explified flaws with the platforming mechanics. While I enjoyed finding many of the secrets on my own, some of the jumps required to make it to these secrets require almost pixel perfect timing, and in these instances the unsatisfying nature of the controls can make these jumps more about luck than a test of the player's abilities. I'm specifically referring to that one dumbass hat in Level H that requires you to literally spam jump+left on a ledge that you wouldn't ordinarily expect to be able to/want to climb up. It's these kinds of puzzles that make me feel like your average seven year old designed this puzzle to be a ball-buster so that he could stick his nose up and sneer at you while you struggled fruitlessly to complete the challenge; it makes me think that very little playtesting was done to make sure that the secrets were at the very least obtainable through normal play. To reiterate, if the player were given a small double jump, sections such as these would've been much less infuriating.The other major design flaw I have with the level design is enemy placement and types: many of them are placed in such a way where there are a lot in a small area, or in obnoxious locations where being hit is inevitable. This wouldn't be an issue if the PC had a melee weapon, or the ability to aim his bow vertically rather than horizontally. However, in its current state, the bow feel unresponsive and the delay between the input and shot is intolerable. Shooting mid-jump is a nigh impossible feat, and even if you manage to pull it off, enemies take around three hits of damage before they fall. If you want to hit them head on, they'll attempt to charge you at breakneck speeds on small platforms that they won't fall off of unless knocked off. The bats are able to go any which way through ♥♥♥♥ing walls, and it's left to you to find the precise moment that you can hit them. The amount of time I died to this ♥♥♥♥♥♥♥t was insane. Oh, and I did I mention that both of your defensive options disappear when you enter a body of water? Yep, you are unable to shoot or dodge roll underwater, meaning that whatever stupid bullcrap you run into, bats or normal enemies, cannot be avoided.Buy this game if you're starving for a 2D platformer (which, if you are, I recommend Bleed, Dust AET, Hollow Knight, Mega Man, You Have to Win the Game (which is free), or pretty much anything else) or if you want some easy achievement fodder to pad out your achievement number and perfect game count. Otherwise, take your dollar elsewhere.. Ok, So I got this game inherently for the letter achievments because it was on sale, and it turns out it's a fun and chellenging game!
Super Dungeon Boy Key Serial Number
Updated: Mar 31, 2020
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